UI
Is it right?
Craft that survives close inspection.
- Starts at
- A screen to improve
- Ends at
- The final comp
What hiring managers look for
- Typography, spacing, and grid discipline
- Every component state — hover, focus, disabled, error, loading, empty
- Responsive behavior and dark mode reasoning
- Design system fluency: tokens, variants, when to extend vs. comply
- Motion and interaction detail — timing, easing, choreography
- Evidence: close crops, before/afters, spec-level annotation
Red flags
- Hero shots only, no states
- Beautiful screens with no system underneath
- Accessibility as an afterthought
The tell
A weak UI case study says “I made it beautiful.” A strong one says “I made it legible under this specific constraint.”
